The main goal of the Cleft of Dimensions is, very simply, to kill monsters to gain levels. This is facilitated by gaining 'experience points' or XPs. After gaining 2000 of them, your character gains a level.
As you gain levels, your character becomes stronger and thus monsters become easier to kill. The easier a monster is, the less XP you gain upon killing it. To counteract this, you need to seek out and kill progressively bigger and nastier monsters.
Gaining a level also allows you to:
- Use better weapons, armor, and other gear, which enhances your combat abilities AND
- Learn new skills and spells, which equally enhance your combat abilities
To sum up, you need to gain levels in order to use better items, and get new abilities, which both let you kill more monsters to gain even more levels.
Newbie Guide to Weapons and ArmorEdit
This section will teach you where and how to buy weapons and armor for certain levels.
Buying in Bulk: To buy an item in bulk, simply enter the command 'buy #*item.' For example, buy 5*sword will buy you five swords, as long as you have enough money to buy the desired quantity of said item. To buy one at a time, simply type 'buy item'.
Try Before You Buy: Typing 'info item' while in a shop will identify the chosen item out of the shopkeeper's inventory. This is a free service, and is useful for comparing a new item to what you already have.
Misc. Item ShopsEdit
An unnamed beggar in Truce, north and west of the fountain, sells a cheap but short-lasting light along with a variety of level 0 armor.
Tent of SubsistenceEdit
Fritz supplies many adventurers with the basic supplies needed for adventuring. All level 0 (Which mean they can be bought and used by all!), his list includes three different types of food, water bottles for carrying water about, a mildly cheap light, and a backpack used for sorting things in your inventory.
Tent of MedicinesEdit
Hassan is waiting here to sell a short list of quite handy items, including eyedrops to cure blindness, pep pills for restoring movement, recall scrolls for returning to your recall point, and weakened tonics for healing yourself.
Tent of WondersEdit
Akahana resides herein, with a copious inventory that ranges from the ever usesfull identify and passdoor scrolls, a good collection of low level wands, and a variety of other items. He also buys nearly anything that other vendors wouldn't even consider!
Weapon/ Armor Shops LocationsEdit
Starting off, you should have a weapon that fits the first proficiency you chose upon character creation. If another weapon is needed, to replace a lost one, or for another proficiency, level one weapons can be found at the Truce trainer, Magnus. All weapon types are sold at this shop.
Beginner armor (level 0) can be bought from the Truce vagabond, in a back alley. An alternate set can be purchased from Pandora; the equipment available from her has no defensive value but increases movement points.
Level five weapons can be found in Crysta, south of Truce. Weapon types not included in this shop are Long Slashing, Short Piercing, and Melee.
Other weapons can be found in the areas around Truce (Truce Canyon, Rabite Forest, Guardia Fields).
(A full suit of armor from Viorar will cost 220 silver.)
Level ten weapons can be purchased in Rocket Town, west of Truce. Viorar has level ten weapons as well; all weapon types are sold there. You can also find level ten weapons in Fort Walla Walla, south of Viorar.
(A full suit of armor from Rocket Town will cost you 720 silver.)
Level twenty armor can be bought in Wutai.
(A full suit of light(caster) armor will cost 1530 silver. A full suit of heavy(non-caster) armor will cost 3060 silver.)