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Cleft of Dimensions Wiki
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==Spells== *'''Air Blast''' - ''Level: 1'' - Lag: 12 - ''Mana: 18'' : Air Blast focuses nearby air into a forceful attack, pummeling the foe. Air Blast is a Tier 1 offensive spell and can be charged to deliver 1.5x the normal damage. It deals wind-type damage. *'''Gem Missile''' - ''Level: 2'' - Lag: 12 - ''Mana: 18'' :Gem Missile takes nearby earth and rock to create a series of quick attacks upon a foe. Gem Missle is a Tier 1 offensive spell and can be charged to deliver 1.5x the normal damage. It deals earth-type damage. *'''Ice Smash''' - ''Level: 3'' - Lag: 12 - ''Mana: 18'' :Ice Smash creates sharp thin shards of ice to stab the foe. Ice Smash is a Tier 1 offensive spell and can be charged to deliver 1.5x the the normal damage. It deals cold-type damage. *'''Fireball''' - ''Level: 4'' - Lag: 12 - ''Mana: 18'' :Fireball creates a large fireball which is hurled towards a foe. Fireball is a Tier 1 offensive spell and can be charged to deliver 1.5x the normal damage. It deals fire-type damage. *'''Rhizome Lance''' - ''Level: 5'' - Lag: 12 - ''Mana: 18'' :Rhizome Lance conjures giant roots from the earth to attack foes. Rhizome Lance is a Tier 1 offensive spell and can be charged to deliver 1.5x the normal damage. It deals wood-type damage. *'''Darkside''' - ''Level: 6'' - Lag: 12 - ''Mana: 18'' :Darkside is a spell which calls upon the nature of the deep dark void to blot the caster's foes from existence. Darkside is a Tier 1 offensive spell and can be charged to deliver 1.5x the normal damage. It deals dark-type damage. *'''Charge''' - ''Level: 7'' - Lag: 8 - ''Mana: 30'' :The charge spell infuses the target with a charge, greatly improving the effects of the next spell used by the target. Most offensive spells will have their damage output increased by half when charged, although other spells may have other effects added. Charge wears off after it has boosted one spell. *'''Invisibility''' - ''Level: 10'' - Lag: 12 - ''Mana: 40'' : This is a cloaking spell, that makes the wizard, or their target, invisible to those who are not affected by 'detect invis'. *'''Detect Invisible''' - ''Level: 10'' - Lag: 12 - ''Mana: 5'' :This is a caster-only spell and is used to detect invisibile entities, setting their long descriptions of those who are invisible with the (Invis) flag. *'''Drain''' - ''Level: 15'' - Lag: 12 - ''Mana: 24'' :Drain is an attack spell that absorbs the target's hp, mana and moves, giving whatever is drained to the caster. Drain has a much higher chance to succeed when it is Charged. *'''Wizen''' - ''Level: 15'' - Lag: 4 - ''Mana: 0'' :Wizen exchanges a portion of the user's HP for MP. When cast, 1/5 of your max HP is drained, to restore about 1/5 of your max MP. Greater skill % increases the efficiency of this spell. *'''Conjure Elemental''' - ''Level: 25'' - Lag: 12 - ''Mana: 40'' :This is spell that creates a pet for the caster. The type of pet is determined by the owner's [[innate]]. Based upon the owner's innate, each elemental has its own weaknesses and strengths. The spell can be used with charge to allow the pet better resistances. Charge will also allow this elemental to cast matching-innate spells, at the cost of the owner's mana.
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